
Apple Boy
Gallente Corp 1 Allstars PuPPet MasTers
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Posted - 2009.03.19 07:41:00 -
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shamelessly stolen from http://cedegawiki.sweetleafstudios.com/wiki/Cedega-5.0.2#Dynamic_VBO_.28Experimental.29. I know it's an old cedega version, but the details are still relevant, and transgaming is still saying the vbo stuff is experimental.
Quote: Dynamic VBO (Experimental)
This option enables an alternate approach to handling certain types of vertex data when using VBO. This has the potential to speed up certain graphics operations, but this depends upon the video drivers and may result in poor performance and/or graphical corruption. This option only takes effect if ARB_VBO is enabled and in use. This option is EXPERIMENTAL, and should be left disabled unless you find it helps a specific game.
Index VBO (Experimental)
This option enables index buffer information to be stored in faster AGP memory to improve data transfers to the graphics card. This option only takes effect if ARB_VBO is enabled and in use. However various graphics drivers still do not have fully functional support for these operations, and corrupt geometry and/or crashes may result. This option is EXPERIMENTAL, and should be left disabled unless you find it helps a specific game.
Frame Buffer Objects (Experimental)
Enables/Disables the use of framebuffer objects (FBO). FBO is a relatively new method of implementing render-to-texture functionality in OpenGL that has the potential for significant speed improvements. This feature is EXPERIMENTAL and should only be enabled for use with Battlefield 2.
ATI cards and VBO
The OpenGL VBO and VAR extensions are used to speed up geometry data transfer to and from a video card. On NVIDIA cards, the VAR extension is preferred, though VBO is available. On ATI cards with the FireGL drivers, only VBO is available. While VBO should work on ATI cards for most games, there are still a number of titles which may exhibit problems, both in terms of graphical corruption and performance. For these titles you may simply disable the VBO option.
I'm in agreement about FBO, it should help, not hurt.
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